Tuesday, May 18, 2010

Final Video: Development- Screen Shots









These are my images for my development of my final animation. I have added the individual rotation of the Spheres through levels 4 to 16, which look very aesthetically pleasing. Also through levelss 17 to 24 I have added a colour changing field to them, as the viewer approaches the end.


Thursday, May 13, 2010

Final Video: Development-Screen shots

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Tuesday, April 27, 2010

Design Ideas and Intentions in 100 Words

The idea of my design is based on the images I found of the rainbow spiral effects. I really liked the aesthetic look of them and wanted to incorporate them into my own tunnel design. The tunnel that I have designed is made out of Cone-Spiked Spheres; which was my original concept idea to represent the theme of contrast. Through the use of repetition I have developed my concept into a very intricate tunnel, made out of 80 Cone-Spiked spheres.
I would like the spikes in my system to be rotating about the circles, all the way down the tunnel. Along with this the individual prisms will shoot out across the middle of the tunnel. Finally I want the rings of circles to be rotating about the centre of the tunnel itself. This will create a mass spiral effect whilst the viewer travels through the tunnel.

FINAL Deep Exploration Views

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Further Refined Deep Exploration Views

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These are some futher deep Exploration Views using the CAD lighting effect and also with the addition of a lighting background source. I have also changed the shading of the colours of my objects so that they better relfect the lighting. The cones on the spheres are now not as edgy as they were before, but still a little more refinement could be done to make this look more aesthetically pleasing.




Refined Deep Exploration Views

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These are my Deep Exploration views using the Ray Tracer setting. As you can see they are a lot brighter in colour and there are no traces of blur/fuzz. However I will need to address the smoothness of my objects to cut out the edginess of them. Also the little cylinders which have random black spots on them need to be refined

Deep Exploration Initial Images

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These are my first renders in Deep Exploration. As you can see they are quite dark, even though I have increased the brightness of them a lot. Also they are relatively fuzzy/blurry. This is using the HDR Ray Tracer, so I may just use the normal Ray Tracer setting and see how that turns out.


Further Refined Sketchup Model






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Tuesday, April 20, 2010

Refined SketchUp Model














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Texture and Colour Research

Looking into the my sketchup tunnel and picturing the spikes rotating around, it gave me the idea of a tumbling spiral shape. I saw the below image whilst browsing and researching spirals and thought that it looked very cool. I really want to mimic the form, colour and composition of this image with my own sketchup model.
Also a few other photos that I found related to Coloured Spirals

















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SketchUp Model of Redesign Contrast














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9 Sketch Redesigns of Contrast



















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Research of Similar shapes to Contrast Design